The conference is big enough that the opening session -- the big draw -- is being split into 2 groups. The "Salon" is a demo and panel discussion led for the other group as a side show. They've got these "artists" and "thinkers" in the "web 2.0" space.
Impressions:
1. Although I've nearly completed Web 1.0, I may play it again and go for a higher score. I'm not seeing a good reason to upgrade to 2.0 yet. I also can't get anyone to tell me what the upgrade license costs rather than just buying it straight out. I may wait for Web 2.5 or even 3.0.
2. The artist who turned the chaos of cell phone ring tones into a much louder and more annoying chaos was just fascinating.
3. The little girl who creates make believe games in real life for many people based on invalid initial assumptions was darling, all dressed up and on stage talking to grown-ups.
Overall, I think these kids might do some interesting things when they grow up.
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overnight, or by the flip of a switch. They were created by research (both
technical, market, artistic, and gaming research). Jane's job is to do this
research. If you enjoy games like these, you can thank her. :-)